Support Agent

EuropeRemoteJunior

For Bullet Echo, we're looking for a Junior Support Agent to join our player experience team.

This role is not just about answering tickets. It's about being the front line of communication with players — resolving issues, maintaining a positive experience, and representing the game in every interaction. It's a junior role, but not a passive one. We're looking for someone who takes ownership of their queue, communicates clearly, and doesn't need to be told twice.

What You'll Do

  • Handle player support tickets via Helpshift (gameplay, account, technical issues)

  • Respond to players in a clear, helpful, and structured way

  • Moderate player reports related to rule violations (cheating, misconduct)

  • Escalate issues when needed and collaborate with the team

  • Occasionally report bugs based on player feedback

  • Maintain and update internal knowledge base and help center articles

  • Flag outdated or missing documentation and contribute to keeping it current

  • Maintain consistent performance across response quality and speed

  • Support the team with various operational tasks beyond direct player communication

What We're Looking For

  • Basic digital literacy (browser, email, Google tools)

  • Stress tolerance — ability to handle direct or aggressive communication

  • Service mindset — empathy, patience, and a positive attitude

  • Fluency in both English and Russian would be considered an advantage

  • Ability to make decisions independently without constant supervision

  • Experience in customer support or service roles is a plus

  • Strong written communication skills — able to explain things clearly and concisely

  • Attentive to detail — able to spot recurring issues and connect the dots across player reports

Nice to Have

  • Gaming background (PC, console, or mobile) is a strong plus

  • Experience with any helpdesk or ticketing platform (Helpshift, Zendesk, Freshdesk, etc.)

  • Moderation experience — Discord, Telegram, forums, or similar communities

Why this role is interesting

  • Our projects are live games with a real, active player base — which means the work here is never abstract. You're not testing hypothetical scenarios or filling out forms into the void. Every ticket is a real person who ran into a real problem, and your response actually matters to them

  • You'll also get an honest look at how a mobile game operates from the inside: what players care about, where things break, how teams coordinate when something goes wrong

Published on: 4/12/2026

ZeptoLab

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ZeptoLab is a video game developer best known for developing the Cut the Rope series, which has been downloaded more than 2 billion times since its release.

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