Game Designer

EuropeDenmarkRemoteSenior

We’re a team of ~16 building and operating Backpack Brawl, a mobile auto-battler with 3M+ downloads and 100K+ daily players. We launched 1.0 in late 2025 after 18 months in early access, and we’re now in the long, interesting part: keeping a live game healthy, sharp, and growing.

We’re hiring a Senior Game Designer to join our design team. Today the design pod is three people: a lead (stepping into a broader helicopter role), a hero-focused designer, and a balance designer. You’d be the fourth — working day-to-day with the hero and balance designers in the trenches, while the lead pulls back into direction-setting and cross-team work.

WHAT YOU WILL ACTUALLY DO

  • Design and ship live content alongside the hero and balance designers. Heroes, items, systems, events. You won’t own a fixed sub-domain on day one — we want someone senior enough to flex across hero design, systems, and balance as the roadmap demands, and to find their own center of gravity over time.

  • Drive roadmap and feature design. Take ownership of larger features end-to-end — from “here’s a problem or opportunity” through spec, build, ship, and post-launch iteration. This is where we most want senior judgement.

  • Live-ops the numbers. Pull data from ByteBrew, GameAnalytics, and our internal sheets to understand what’s working: win rates, hero pick rates, retention curves, monetization funnels. Turn that into design decisions and communicate them clearly to the team.

  • Own monetization design. Battle passes, IAP structure, pricing tiers, store layout. We want someone who treats monetization as a design problem, not a dark art — players should feel good about what they buy.

  • Write the design docs and specs that engineers, artists, and producers can actually build from.

WHAT WE ARE LOOKING FOR

  • 5+ years designing live games, ideally mobile and ideally with a strong systems/economy/PvP component. Auto-battler, deckbuilder, roguelike, or competitive multiplayer experience is a big plus.

  • Genuinely comfortable with numbers. You can open a spreadsheet of match data and have a useful opinion within an hour. SQL or Python for ad-hoc analysis is a bonus, not a requirement.

  • Strong sense for monetization in F2P mobile — what’s healthy, what’s predatory, where the line is, and how to design around it.

  • Track record of shipping and iterating on live content, not just designing pre-launch.

  • Clear writer. Design docs, patch notes, internal proposals — you can make complex systems legible.

  • Collaborative by default. You’ll be working closely with two other designers; we want someone who sharpens the people around them rather than territorializing.

NICE TO HAVE

  • Familiarity with Unity (you don’t need to code, but reading C# or poking around the editor helps a lot).

  • Project management chops — owning features through to ship.

  • Community-facing comfort. We don’t need a community manager, but designers here occasionally write patch notes or jump into Discord.

  • You play auto-battlers and have opinions about them.

THE SETUP

  • Full-time. Based in Denmark is our strong preference, but we’re open to fully remote for the right person (EU/EU-adjacent time zones).

  • Small team, flat structure, short distance between idea and shipped change.

  • You’d report into the design lead and work daily with the hero and balance designers.

  • Competitive salary, with performance bonuses tied to company results.

To apply: send us something that shows how you think — a design teardown, a balance proposal, a postmortem on a game you worked on, anything. We care more about that than a polished CV.

Published on: 6/2/2026

Rapidfire Games

Rapidfire Games

We are mobile game veterans with career stats of 50+ released games and 4.5+ billion downloads globally teamed up to build the kind of mobile games we actually want to play—free-to-play, full of strategy, and just plain fun.

Website

See 1 job at Rapidfire Games

Please let Rapidfire Games know you found this job on Wantapply.com. It helps us to get more jobs on our site. Thanks!

Similar jobs