XR Graphics Engineer (Android XR / visionOS)

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Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.

DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally. We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys. If this excites you more than it scares you, you are in the right place.

The Role

We are looking for an XR Graphics Engineer to build native applications for Android XR and visionOS.

Tech stack:

C, C++, Kotlin, JavaScript, OpenXR, Vulkan, Metal, Compositor Services.

What You Will Do

  • Develop native XR applications for Android XR and visionOS

  • Build and optimize real-time rendering systems

  • Work with OpenXR, Vulkan, Metal, and Compositor Services

  • Integrate shared native code with platform-specific layers

  • Debug and improve GPU/CPU performance

  • Use AI coding tools in day-to-day development

What We Are Looking For

  • Strong proficiency in C/C++ with a solid grasp of low-level systems programming

  • Good proficiency in Kotlin and working knowledge of JavaScript

  • Proven experience with real-time graphics and rendering pipelines

  • Hands-on experience with OpenXR, Vulkan, and Metal

  • Experience building native applications on visionOS, including Compositor Services with Metal

  • Deep understanding of immersive rendering architectures and how to integrate low-level rendering systems with Apple platform technologies

  • Strong foundation in 3D mathematics, multithreading, memory management, and performance optimization

  • Comfortable using AI-assisted development tools in daily workflows

  • Fluent in English and Russian

Bonus Points

  • Experience with Swift / SwiftUI or Objective-C++

  • Familiarity with RealityKit and ARKit

  • Background in Android NDK development

  • Previous work on XR / AR / VR projects

Hiring Process

  • HR screening (30 min)

  • Tech Interview (1 hour)

  • CEO Interview (30 min)

What We Offer

Please note, that this is a fully remote contract role. B2B cooperation only – you will work with us as an independent contractor operating through your own legal business entity (e.g., sole proprietorship, limited company, or equivalent).

  • The chance to be part of a pioneering team in a rapidly evolving industry

  • Direct impact on the future of immersive media

  • Flexible working hours and remote-first culture

  • A team that values initiative, clarity, and collaboration

  • Access to all tools and tech you need

  • Unlimited DeoVR Premium

  • A work environment where ideas matter and people are treated with respect

Published on: 4/24/2026

Infomediji

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Virtual Reality Software. A cross-platform VR video streaming platform.

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