We are looking for an experienced Lead UI/UX Designer with broad approach to game interface development: someone who can not only design great screens, but also bring the UI to polish alongside a team of designers, artists, programmers, and game designers.
We need a leader who understands that in-game UI is not just layouts, but an integral part of the player experience, production, and technical execution.
TASKS:
Design new interfaces for a hardcore CRPG based on a tabletop RPG system
Design interfaces for complex game systems featuring heavy text, dense content, multiple states, actions, and consequences
Maintain and evolve existing project interfaces
Lead a multi-disciplinary UI team (designers, engineers, artists)
Work in close collaboration with game designers, artists, gameplay programmers, and QA engineers
Act as the owner of UI quality across the project
Handle task planning, estimation, risk management, and quality control for the UI department
Adapt interfaces for gamepad controls and cross-platform requirements
Work with player feedback, QA, UX testing, and analytics.
REQUIREMENTS:
Passion for creating games you genuinely want to play
Solid gaming background on PC and consoles
Clear understanding of the UI implementation pipeline within game engines
Hands-on technical experience inside a game engine (layout, scripting/coding)
High autonomy, accountability, and the drive to take ownership of features
Team management and planning experience
Deep understanding of core UX principles, information architecture, and user flows
Ability to articulate and defend design decisions based on player experience, game design goals, and project business needs
Experience designing complex, content-heavy interfaces
Understanding of typography, information hierarchy, player actions, and systemic feedback/consequences
Proficiency with graphic design tools
Strong ability to collaborate with developers and account for technical constraints
Understanding of modularity, component reusability, and performance optimization
Russian language skills at B2 level are necessary due to the team’s Russian-language production pipeline and internal communication.
BENEFITS:
Comfortable offices (if you want to work from office) fitted with areas for recreation and games, coffee points, and snacks;
Convenient work schedule: adjust work time to your preferences and/or work remotely;
Strong internal community: we are passionate about what we do. Outside of work, we engage in activities together like playing tabletop games in the office or on Roll20;
Environment for personal growth: work together with the best professionals and enjoy the benefits of our developed mentoring system and training courses;
Competitive salary based on the interview, opportunities for career growth.
Published on: 9/7/2026

Owlcat Games
Owlcat Games is a team of developers united by a love of RPGs.
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