C++ / Unreal Engine Developer (Indie Horror, Solo Project)

RemoteInternJuniorMiddleSeniorStaffLeadHeadChief

About the Project:
We are crafting a deep and grim universe where every detail matters. If you are inspired by tense atmospheres, philosophical narratives akin to Scorn and SOMA, and a stark sense of realism — this is for you.

  • Genre: Psychological Horror, Narrative Experience.

  • Setting: Realism, modern day, one of the post-Soviet countries.

  • Format: A small-scale solo project with growth potential.

Your Responsibilities:

  • Developing game systems and mechanics using C++ and Blueprint.

  • Implementing gameplay elements that enhance the atmosphere and narrative.

  • Working with the project's internal documentation (LOR) and collaborating closely with the team.

  • Solving non-trivial tasks within limited resources.

We Are Looking for a Candidate Who:

  • Has completed courses in C++ and Unreal Engine and/or has a ready portfolio with at least one project (student projects count).

  • Shares an interest in dark, philosophical stories and atmospheric game design.

  • Possesses a responsible approach, can work in a team, and meets deadlines.

  • Is ready to fully immerse themselves in the project and work with internal documentation.

Conditions:

  • Contract-based work.

  • Remote format, 20 hours per week.

  • Flexible schedule, provided deadlines for assigned tasks are met.

  • Full immersion into the project with access to LOR (internal documentation).

  • Mandatory NDA signing.

  • Regular tasks and team collaboration.

We Offer:

  • Interesting and challenging tasks within a unique project.

  • A professional team of like-minded individuals.

  • The opportunity to make a significant impact on a game that will leave a lasting impression on players.

Ready to join? Please respond with your resume and a link to your portfolio.

Published on: 11/23/2025

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