AI Gameplay Programmer (Unreal Engine)
Now we are working on Unreal Engine project for PC and Consoles like PlayStation and Xbox. And we suggest you to join our Gameplay Programming team!
Responsibilities
Most tasks will be related to non-player characters in some way;
Technical review of design documents;
Implementation of game systems related to behavior, perception, animation, and navigation;
Support for existing and new game systems;
Optimization of game systems for performance and memory consumption;
Requirements
At least 2 years of experience in gameplay programming;
Proficiency in C++;
Good knowledge of algorithms and data structures, OOP, geometry, and vector mathematics for developing game mechanic;
Fluent in English and Russian;
Nice to have:
Experience in commercial development in a cross-functional team.
Experience developing in Unreal Engine for multiplayer projects.
Experience implementing game systems related to behavior, perception, animation, and navigation.
Conditions
Participation in ambitious, world-class projects;
Working in a team of professionals who have what it takes;
Opportunity to participate in internal playtests of all our projects;
Flexible schedule, office, hybrid, or remote work options;
Access to the internal game library.
Published on: 3/18/2026

Saber Interactive
Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. Creating games for all major platforms.
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